DeviantART is counting down to its 100 millionth deviation! Join in on the fun and take a look back at some of the most noteworthy deviations we've seen along the way. The deviant who uploads the 100 millionth deviation could win a special prize, too. Hurry, we're going to hit the 100 million mark soon!
















Comments
and i'm commenting on it because everything else submitted to the AVA is all the exact same pinkhaired bullshit (except this one other thing i saw but eh whatevs).
simple and effective, nice image definitely promo worthy. i wish i could see the source so i could tell ya more.
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and fuck yeah! psp for the win!
don't let anyone ever tell you that it's not a legit vector program. they'd be talking out of their ass.
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the file extension doesn't dictate veck or not dude. vector is recorded point entry, the key word being "recorded." it doesn't matter by brand name or file type, sheez. veck's been around since before THE MOUSE, it's just math-based artwork. it's not any company's standard or trademark.
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Filetypes such as SVG or EPS are what actually store the drawing information. Try it, try scaling a 500x500 pixel PNG image up to 5000x5000. What happens? It gets blurry due to pixel doubling, there is no math in there, just hex. Now try resizing a file such as SVG, take it from 50x50 and scale it to 10000x10000. You get the same image, just gigantic.
Indeed, it is as you say, vector has existed since the very early days of computing. Games using vector graphics, for example, all map and character data was stored as the X and Y variables and scaled to match the screen's resolution. However, if you were to take a screen capture, which is essentially what exporting a SVG, PSP, or EPS image is, and save it as JPG, PNG or GIF what you have is now a bitmap render of a vector, not the vector itself. The vector is still safely tucked away in the game's source.
tl;dr Any image that is PNG, JPG, GIF, or any other bitmap format is NOT the vector itself. Again, there is no positional math inside a bitmap image. These are just renders of the real vector. PSP, PS, SVG, EPS, AI or an XML sheet that is read and drawn to the screen these are the actual vector files, they contain the math.
but you can't display a lot of those construction filetypes. eventually, especially on DA, you HAVE to flatten your images to upload them online. that doesn't disqualify them at all, it's just the final display product. god help the servers if we all had to download full construction files-- layers and all-- every time someone viewed a deviation...
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how you create it decides whether it's a vector, not how you choose to showcase it. otherwise there would be no vector art on DA, or the internet. or anywhere, except inside the program, and the writers of the software do not intend for you to take your computer everywhere and open PSP/Inkscape/Flash when you want to show people your work. (or send them the construction file providing they ahev the same program you do).
i... i never thought you sounded irritated... not once rofl. but... i dunno i think sometimes the way i type (or maybe it's just the speed i type) makes me sound irritated, so that's why i apologized.
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